Whole cabin experience
My role
Led the UX direction and strategy for Google’s next-generation in-car platform, shaping how experiences scale across every screen in the vehicle. Guided the design team in developing platform rules, controls, and interaction patterns, and communicated this vision to automakers to influence their product strategies.
Scope
Deliver a scalable platform that works across panoramic displays, passenger and rear-seat screens, and instrument clusters.
Define how entertainment apps (video, games, media) would adapt to non-touch displays, including rules for driver control and passenger handoff.
Establish a widget framework optimized for glanceability and safe in-car interactions.
Partner with global automakers to align platform design decisions with their roadmaps.
The problems
Industry is going big
OEMs have consistently increased the size of their screens to differentiate from the competition and increase the value perception of their products. However, they struggle with utilizing the newly available space provided by massive displays, and their design teams are asking for our point of view.
Old tech
Much of the industry relies on old technologies like HDMI or poorly-optimized solutions like Fire TV (which require a physical remote for the best experience). The result is a subpar experiences for passengers and drivers.
While the Assistant is great for starting a playlist or sending texts, it is not very useful beyond that. It lacked proactiveness and limited functionality.
Scalability
Google needed a scalable UX framework that could work across panoramic dashboards, passenger displays, rear-seat entertainment, and driver clusters. The challenge was to enable rich experiences like video and games while maintaining strict safety standards, designing for non-touch displays, and ensuring clear control between driver and passengers. At the same time, we had to align these design rules with global automaker partners and present a cohesive vision to the industry.
“I think that it would be better to not have tablets just sitting around willing or waiting to be lost because I've lost a few tablets that way. Not fun.”
— Google Bulit-in user
GOAL
Design a scalable UX framework that expands Android Automotive OS from a driver display into a safe, seamless whole-cabin experience across every screen in the car.
Focus areas
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System & apps
Core Framework, launcher, widgets, notifications, interaction patterns, keyboard, and stationary mode
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Entertainment
Browsers, kids mode, content recommendation (concept),, and personalization
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Sharing
Co-piloting, co-watching & sharing, and screen management
Principles
Personal by design
The system experience should enable and enhance personalization
Great alone, better together
Focuses on the driver while enabling entertainment for all
Surprisingly predictable
Provides familiarity and expected outcomes






Early visual explorations
Simplify
Recognizing an emerging trend in the automotive industry, we opted to concentrate our efforts on non-touch distant displays. While our solutions are readily adaptable to multi-touch screens, we embraced the challenge of initially developing something specifically tailored to unique automotive needs.
Testing interaction designs
Assistant forward
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Contextual
Example use case: get recommended locations and then an option to share your ETA.
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Recommendations
Get Assistant suggested media based on your listening habits and media services.
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Messages
Quick options plus your most recent message is pinned on your dashboard.
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Smart
Get smart quick replies based on the context of your messages.
The impact
Improved multi-tasking
65% of driving time is in the dashboard, -11.5% app switches, -38% app launcher use
Voice forward CUJs
+ 6% Messaging, +3.5% Media minutes, +2% Assistant DAU, +7.7% Assistant WAU/WAD
Improved customer satisfaction
Redesign resulted in the highest jump in CSAT score ever for Android Auto!
Whole cabin experience
Other projects
Whole cabin experience
Going beyond the center display to expand our platform capabilities and put the ecosystem in every screen in the car.
Entertainment
Expanding the category of applications in the car to provide unique parked state experiences for drivers and passengers.